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Mastering Blender 5.2: A Complete Guide to 3D Modeling, Sculpting, Animation, Texturing, Lighting, and Rendering (en Inglés)
Tolbert, Christopher H (Autor)
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Independently published
· Tapa Blanda
Mastering Blender 5.2: A Complete Guide to 3D Modeling, Sculpting, Animation, Texturing, Lighting, and Rendering (en Inglés) - Tolbert, Christopher H
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Reseña del libro "Mastering Blender 5.2: A Complete Guide to 3D Modeling, Sculpting, Animation, Texturing, Lighting, and Rendering (en Inglés)"
Want to build stronger 3D skills and create professional-quality projects with greater confidence? Mastering Blender 5.2 provides a practical guide to modern 3D creation, covering essential techniques from modeling and sculpting to materials, animation, procedural workflows, lighting, rendering, visual effects, and production automation. Inside, you will learn how to: Create and refine detailed 3D models Develop clean topology, UVs, and textures Build realistic and procedural materials Create procedural environments and reusable systems Rig and animate characters and objects Work with simulations and visual effects Set up cameras, lighting, and professional renders Use compositing, motion tracking, and video-editing workflows Apply Python scripting to automate repetitive tasks Organize assets and manage complex production projects Whether you are learning 3D creation, improving your existing skills, or working toward more organized professional projects, this book gives you a structured foundation for creating, managing, and presenting your own 3D work.