Compartir
Ruins, Relics, and Dark Places: Random Tables for Game Masters Who Want Exploration to Tell a Story (Tabletop Toolkit)
Lock, Jasper C. (Autor)
·
Independently published
· Tapa Blanda
Ruins, Relics, and Dark Places: Random Tables for Game Masters Who Want Exploration to Tell a Story (Tabletop Toolkit) - Lock, Jasper C.
Libro Nuevo
Importado
Envío: 9 a 11 días háb.
₡ 8.154
Costos de importación y 13% IVA incluídos en el precio ✅
Reseña del libro "Ruins, Relics, and Dark Places: Random Tables for Game Masters Who Want Exploration to Tell a Story (Tabletop Toolkit)"
Every ruin had a purpose before it was abandoned. Every relic belonged to someone. Every dark passage remembers what happened there. Ruins, Relics, and Dark Places is a system-neutral collection of random tables for Game Masters who want exploration to reveal a story. Create abandoned settlements, forgotten fortresses, sealed archives, derelict stations, haunted buildings and other locations that feel discovered rather than invented. Inside, you will find tools for generating: • A ruin’s original purpose, history and surviving function • Entrances, routes, boundaries and difficult choices • Relics with value, meaning and dangerous complications • Occupants, rival expeditions and competing claims • Traps, mechanisms and environmental threats • Discoveries that change how the location is understood • Consequences, return visits and lasting changes • Complete ruins and exploration situations • Worksheets and quick-reference tools for use at the table Build an entire site in minutes or use individual tables whenever an expedition takes an unexpected turn. The results focus on evidence, decisions and consequences, giving players meaningful reasons to explore beyond finding treasure or defeating another monster. Suitable for fantasy, science fiction, horror, post-apocalyptic, historical, frontier, weird fantasy and other tabletop roleplaying games. Open the door. Find out what survived.